- I'm Mikael Plate
- Worked mostly with Microsoft technologies during my professional life, primarily Microsoft .NET
- Expanded to open source technologies during the latest 3 years, doing stuff like Php, Ruby, Linux
- Also special interest in mobile, from the mobile web to native Android and to a lesser extent iOS
- Freelancing at the moment. Hired consultant for this course.
- Tweets @mikeplate in English about technical stuff
- Tweets @mikaelplate in Swedish about mostly personal stuff
Course data 3
- Course code is TMOB18H122
- Course is 7 weeks long
- Lectures on Mondays 0800-1145
- Labs on Mondays 1300-1645 for group A and on Tuesdays 0800-1145 for group B
- I'm assisting in labs in week 2, 3, 4, 5 and 6 (NOT first and last week)
Course contents 4
- Building mobile web sites and applications
- It will not include native development
- Native development means that you are using the platform manufacturer's own software development kit and technologies to develop an application, like Objective-C on iOS and Java on Android. However, we will look at packaging a web application to "look" native using PhoneGap in this course.
- 1. Detection
- How to recognize a mobile user. Viewport for proper scaling on mobile devices.
- 2. Design
- CSS3 capabilities and some performance considerations for mobile. Nothing really mobile specific, applicable to desktop browsers too.
- 3. Events
- Reacting to events in the browser to perform actions, primarily the touch event for mobile devices.
- 4. Data
- Storing data in the browser. Communicating over the net. Nothing specific for mobile, equally applicable to desktop too.
- 5. PhoneGap
- Packaging the web page/site/app into an application that is compatible with Google Play Store (or iTunes App Store).
- 6. Geolocation
- Getting and handling information about the user's location. Supported by desktop browsers too, but perhaps of less use there.
- 7. jQuery Mobile
- Primarily a user interface library for mobile devices to get started fast on an application and not have to worry about different mobile devices.
Course structure 6
- Presentations published in Ping Pong in addition to the web site http://mobileapplab Live coding during lectures also uploaded as a zip file to Ping Pong.
- Coding examples
- Other coding examples besides those produced during live coding in the lectures, might also be available. Published at http://mobileapplab.se
- For each week/subject: one mandatory and two optional for extra credit in the Ping Pong exam. Published in Ping Pong.
Course examination 7
- Written exam in Ping Pong with multiple choice questions
- Probably about 20 questions with half of them as the passing grade limit
- Assignments that must be completed to pass course
- One assignment per week but last (6 in total). Due the end of the last week (2012-12-16 23:59).
- Extra assignments that can be completed to receive additional points on the written exam
- Two assignments per week but last (12 in total).
- Project that must be completed to pass course
- You can see it as a slightly largerand more cohesive/useful assignment of your choosing. There are no other requirements than it should be based on the contents of the course. The project can be performed in a group of 2 or 3 students. Projects will be presented by the participants at a later time (to be scheduled). Due at the day of presentation.
- This knowledge will help you a lot but even without it, any experience of IT and development should be enough to follow along and complete the course.
- Know how html files are structured and the use of the most common html tags
- Know what css is and how it works for styling html content
- Know difference between server-side and client-side scripts, form posting, query strings, cookies
- Google Chrome
- Desktop browser based on the same engine (WebKit) as both Android and iOS browsers and therefore your best choice to get the design right.
- Opera Mobile Emulator
- Fastest and most easy to use emulator that is available on all desktop platforms (Win, Mac, Linux). Primarily for testing viewport and touch, which is not supported by Google Chrome.
- Android SDK and Emulator
- More accurate emulator for being as close as a real device that is possible without actually testing on the device. Requires some setup and is unfortunately very slow to start (while running, ok).
- Your own choice of text editor
- Eclipse IDE (Integrated Development Environment)
- Only used in the context of PhoneGap for building packaged applications for a specific platform (Android in our case)
Web Server 10
- Not required
- Although some assignments can be implemented with server scripts, it is not necessary. Access to a web server is not required to complete the course.
- There might still be some examples of how to solve certain tasks using server scripts. In those cases, php is the primary technology but asp.net might also be shown.
- At JTH, everybody has a personal web site
- Unfortunately it hasn't worked that good in the past, but everyone with an account at JTH can put files in G:\public_html and have them visible on the web at http://jth.hj.se/~username where username is your own network login name at JTH.